

Even worse, you’ll often be forced to endure agonizing waits as you hammer the B buttons at data posts, or impatiently sit in a Vital Suit while it goes through an activation sequence that repeats every time you enter it. Every animation is over-emphasized to the point of getting in the way of playing the game. The grappling hook (or anchor) can still only be used with feet planted firmly on the ground, and your character jumps like their pockets are full of rocks. Want to activate that data post or Vital Suit? We’ve got a B button for that. Want to run? Well, that’s also the B button. The controls remain as clunky as they were last time around, and deviate from the standard third person layout in perplexing ways. The bulk of many levels lack any musical accompaniment at all, leading to an often quiet monster hunting experience. The music is also excellent, with sweeping, epic orchestration punctuating major moments of the game, though it would have been nice to hear it more often. Control-wise, Xbox 360 controllers are fully supported along with the keyboard and mouse, which is fully re-mappable. However, you should know that the much touted DirectX 11 mode is only available with a DirectX11 compliant card (the 5xxx series for ATI and the GT4XX series and above for Nvidia).

This got me a framerate in the high 30s to low 40s at 1920×1080. On my Core i7 3.2 Ghz, GT260 SLI system, I had to experiment a bit with settings to get something satisfactory, and finally settled on everything maxed and v-synced, with no AA. PC players can look forward to a very scalable experience with a fair amount of options to tweak. There seems to be a bit less variety in the kinds of alien akrid enemies on display, but this is made up for by the variety of enemy factions you encounter – and play as. From familiar ice fields to jungles and cities and deserts, the world of EDN III is often a sight to behold. Lost Planet 2 is with few exceptions a beautiful game that always seems to have something new to show the player.

We’ll get the good out of the way first though.
